VMware AR / VR Developer in London, United Kingdom
AR / VR Developer
TheXplorergroup at VMwareis looking foran experiencedAR/VR developertojoin our growingxLabsengineering team,towork on innovative new projects.This is a fantastic opportunity to engage in a positive and creative work environment, and to be part of a team focused on impactful customer outcomes.
TheXplorergroupis located within VMware’s Office of the CTO andis responsible fordrivingoff-roadmapinnovation within VMwarethroughinnovation programslikexLabs.As a member of thexLabsengineeringteam,youwillbeworking on the creation of an exciting newplatform based on immersive technologies such as AR, VR and MR.
We are looking for a seasonedAR/VR developer who is passionate about creatingamazing mobile, web and VR/AR experiences. As an AR/VRdeveloper, you will be responsible for building interactive experiences for various target platforms. Your primary responsibilities will be todesign, implement, and debug software, in real time systems, for a variety of hardware devices that may include sensing systems, tracking systems, imaging systems and haptic devices.
Responsibilities/Key Technical Skills
4+ years of AR/VR working experience
Deep experience of Unity, C# and 3D application development
Production of VR/AR experiences viewable on mobile devices and AR/VR headsets
End-to-end development of new features from concept to deployment in a CI environment
Ability to create rapid prototypes of systems in Unity, including asset integration into Unity
Profileand optimize the performance of complex real time hardware/software systems, on both desktop and mobile platforms.
Experience developing, debugging, and optimizing software on at least one desktop platform (Windows, MacOS, Linux), and at least one mobile platform (Android, iOS).
Experience writing software at all levels of the stack, from the applicationUI all the way down to the low-level systems software.
Experience with software development processes including source control, bug tracking, and design documentation.
Writing clean, well-documented, testable code
Working knowledge of HMD (I.e.Oculus, HTCVive,Hololens)
Working experience with C++ Knowledge of mobile development & deployment (IOS, Android, Web)
Demonstrated ability working collaboratively in cross-functional teams.
Experiencewith at least one GPU-backed graphics library (Vulkan, OpenGL, Direct3D, Mantle, Metal, etc.).
Experience developing or modifying game engines (Unreal, Unity, internally developed, etc.).
Familiarity with vectorization techniques on at least one platform (e.g. SSE, NEON, etc.).
Familiarity with GPGPU techniques (e.g.Cuda, OpenCL, etc.).
Mentor junior XR developers
Key Interpersonal Skills
Independence, self-motivation and leadership
Passion to learn and solve problems
Willingness to experiment and document the learnings
Ability to operate in fast paced, deadline driven, collaborative and iterative programming environment
Experience withHololens, HTCVive, Oculus, Google Cardboard and other leading AR/VRplatforms
AR: Object recognition, acquisition, tracking, rendering
AR: integrating with existing AR platforms like Vuforia,Wikitude,Metaio
Knowledge of virtualization, AWS is a plus.
Some experience in physics, optics, computer vision, robotics, sensor fusion, or machine learning.
- Bachelors/Masters or equivalent experience in Computer Science, Game Design, Interaction Design
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